2011年3月8日 星期二

Hideki Konno: It Makes Games 'Easier to Feel'

Nintendo's Hideki Konno talking about the 3D effects of 3DS:

"I think most end-users' immediate impression of 3D graphics is that they think something is going to pop out of the screen," Konno said. "However, for myself, i think the most important characteristic is it makes it easier to really feel and understand depth and distance. Depth, width, height, all of this distance between those points becomes easier with 3D graphics."

紺野秀樹(瑪莉歐賽車的製作人)談到3D立體視覺對遊戲造成的影響:
不只是身歷其境的效果,更重要的是,它能讓玩家更確實的掌握到遊戲中物件的距離、深度等等。

所以說,有了3D後,某些機車的跳跳樂動作遊戲或許會變得比較簡單?

沒有留言:

張貼留言